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- rrrreeeeaaaaddddccccoooo((((3333GGGG)))) rrrreeeeaaaaddddccccoooo((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- rrrreeeeaaaaddddccccoooo - sets the component source within the framebuffer source for
- pixels that various routines read, useful primarily for monochrome image
- processing.
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- FFFFOOOORRRRTTTTRRRRAAAANNNN 77777777 SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee rrrreeeeaaaaddddccccoooo((((mmmmooooddddeeee))))
- iiiinnnntttteeeeggggeeeerrrr****4444 mmmmooooddddeeee
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _s_r_c expects a symbolic constant that identifies the pixel component
- that is to be used:
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- RRRRCCCCNNNNMMMMLLLL Indicates that all 4 frame buffer components, ABGR should be
- transferred. This is the default.
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- RRRRCCCCAAAALLLLPPPPHHHH selects the alpha channel of the current framebuffer
- selected by readsource.
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- RRRRCCCCBBBBLLLLUUUUEEEE selects the blue channel of the current framebuffer
- selected by readsource.
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- RRRRCCCCGGGGRRRREEEEEEEE selects the green channel of the current framebuffer
- selected by readsource.
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- RRRRCCCCRRRREEEEDDDD selects the red channel of the current framebuffer selected
- by readsource.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- rrrreeeeaaaaddddccccoooo specifies the component source buffer from the pixel source buffer
- that rrrreeeeccccttttccccoooo, rrrreeeeaaaaddddppppiiii, rrrreeeeaaaaddddRRRRGGGG, rrrreeeeccccttttrrrreeee, and llllrrrreeeeccccttttrrrr use.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- lrectr, readpi, readRG, rectco
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- NNNNOOOOTTTTEEEESSSS
- This subroutine is available only in immediate mode and only on
- RealityEngine systems running 5.0.1 or later.
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- PPPPaaaaggggeeee 1111
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